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PBR global Cel Shading + Edge line
After Sorelle, I continued making cel shadings for an "unbound" purpose. A video on YouTube inspired me greatly:...
Haotian Zhang
Mar 161 min read
14 views


Perlin Noise Map Generator
As a personal interest, I looked into how to use Perlin noise to generate a 2D map for world design. If you read my WFC blog well, I have...
Haotian Zhang
Mar 162 min read
4 views


Simple Wave Function Collapse Map Generation
What is this guy thinking??? A game that led me into the realm of tech art is Valheim (Thank you, Iron Gate studio!), where I played for...
Haotian Zhang
Mar 154 min read
40 views


Shoulders of Giants - Tech Art Showcase in Amazing Seasun Games
(BGM: Stonefire - World of Warcraft Classic) This is the second desert scene I touched since Dam of the Oasis, by the name I can ensure...
Haotian Zhang
Sep 13, 20245 min read
33 views


Dam of Oasis - Tech Art Personal Project
As a World of Warcraft player since 12 yo, I got strong fascination to landmarks in the vast world of Azeroth. 11 years after my first...
Haotian Zhang
Mar 18, 20243 min read
31 views
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